Real pleasant couple of days in Portland. Hotter than Hell, but we stayed refreshed and hydrated.
Maybe that’s one reason not a lot of gaming took place. Also a perceived need to view a few action films outweighed the desire to push cardboard.
We played “Operation Exporter” from War In The Desert. This is an operational simulation of the Allied invasion of Syria. Not exactly Tim’s cup of tea – low counter density, only a small portion of the map used and….gasp…..no real tanks (only a couple of Vichy light tank units with attack strengths of 1). The Allies will win, it’s just a matter of time. However, the victory point schedule makes time of the essence
Nonetheless, Tim did a great job as Allied Commander. He used his one motorized asset to harass the Vichy flanks and optimized the use of his limited air assets and naval gunfire. He also quickly assembled the two divisions available to him, with their enhanced combat power and zones of control. The regiments and brigades that make up all the Vichy forces cannot be formed into divisions.
I played my part by having a (typical) cavalier approach to victory conditions. While Tim didn’t win on VIPS, he certainly won the game.
I didn’t fare as well when we switched sides.
This is a good little scenario. It’s viewed as excellent starter game as it has all of the Europa food groups, but without the counter density to make the experience overwhelming.
He’ll be out at The Pinecone Lodge around Labor Day for Storm Over Scandanavia’s hypothetical scenarios involving the invasion of Sweden.