Really enjoyed starting up a Kriegsspiel scenario.
Used the old Programmed Wargame Scenarios book. One of the first to introduce random events and personalities into a solo-friendly context. Also used a log to keep track of events.
KSpiel is intuitive to me. Work with the maps, the contours, basic concepts involving reconnasiance, and security, as well as some period knowledge about Prussian tactics. The latter is covered in the Two Fat Lardies rules.
This allows you to just play the game.
I used a company scale, with three to a battalion, three battalions to a regiment, with three regiments to a division. Each side had one division of infantry, along with attached cavalry squadrons.
The scenario called for Blue to have an advance force at a river crossing and to hold that crossing until reinforcements arrived. Red’s mission was to take the crossing. Both Red and Blue reinforcements (variable timing) had to enter the map from a programmed point (die determined).
I changed the scale from the prescribed 2 minutes per turn to 15 minutes, with an adjustment to movement rates. Risk game blocks designated regimental and division commanders.
Here are a few photos. As always, had to pack it up to go somewhere else.




